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godot4inventorysystem/WorldItem.gd
2025-04-17 22:27:22 -04:00

9 lines
207 B
GDScript

extends InteractableObject
@export var item_name : String
func _interact ():
var item = load("res://Items/ItemData/" + item_name + ".tres")
GlobalSignals.on_give_player_item.emit(item, 1 )
queue_free()