[gd_scene load_steps=8 format=3 uid="uid://b56smkir6r6e5"]

[ext_resource type="Script" uid="uid://bebu3iw1v8h5t" path="res://Collision/Scripts/PlayerMovement.gd" id="1_iti7a"]
[ext_resource type="Material" uid="uid://b7ixotws3ahnu" path="res://Collision/Assets/SkiBlade_material_3d.tres" id="2_6ex3l"]

[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_emir4"]
friction = 0.0

[sub_resource type="CapsuleMesh" id="CapsuleMesh_iti7a"]

[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_emir4"]
albedo_color = Color(0, 0.00912619, 1, 1)

[sub_resource type="BoxMesh" id="BoxMesh_emir4"]

[sub_resource type="BoxShape3D" id="BoxShape3D_ph5kv"]

[node name="Player" type="RigidBody3D"]
physics_material_override = SubResource("PhysicsMaterial_emir4")
script = ExtResource("1_iti7a")

[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.524462, 0)
mesh = SubResource("CapsuleMesh_iti7a")
surface_material_override/0 = SubResource("StandardMaterial3D_emir4")

[node name="MeshInstance3D2" type="MeshInstance3D" parent="."]
transform = Transform3D(0.2, 0, 0, 0, 0.049, 0, 0, 0, 1, 0.382445, -0.474396, 0)
mesh = SubResource("BoxMesh_emir4")
skeleton = NodePath("../MeshInstance3D")
surface_material_override/0 = ExtResource("2_6ex3l")

[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
shape = SubResource("BoxShape3D_ph5kv")

[node name="Camera3D" type="Camera3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 0.866025, 0.5, 0, -0.5, 0.866025, 0, 3, 3)
current = true

[node name="MeshInstance3D3" type="MeshInstance3D" parent="."]
transform = Transform3D(0.2, 0, 0, 0, 0.049, 0, 0, 0, 1, -0.397762, -0.474396, 0)
mesh = SubResource("BoxMesh_emir4")
skeleton = NodePath("../MeshInstance3D")
surface_material_override/0 = ExtResource("2_6ex3l")
