; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
;   [section] ; section goes between []
;   param=value ; assign values to parameters

config_version=5

[application]

config/name="GodotMiniProjects"
config/description="a collection of Godot Projects."
config/features=PackedStringArray("4.4", "Forward Plus")
config/icon="uid://du8gf5veue38s"

[dotnet]

project/assembly_name="GodotMiniProjects"

[editor_plugins]

enabled=PackedStringArray("res://addons/Todo_Manager/plugin.cfg")

[rendering]

textures/canvas_textures/default_texture_filter=0
