1
0
This commit is contained in:
FoxSpellCaster
2025-01-12 15:36:42 -05:00
parent e1150105e7
commit 7afbac49d9
4 changed files with 63 additions and 11 deletions

View File

@@ -1,24 +1,24 @@
Game Concept:
Genre: Action RPG, Stealth/Exploration, with elements of Rhythm or Puzzle.
Setting: Dark planet ruled by Queen Lucifuga, where crystals play music.
Game Concept:
Genre: Action RPG, Stealth/Exploration, with elements of Rhythm or Puzzle.
Setting: Dark planet ruled by Queen Lucifuga, where crystals play music.
Plot:
Plot:
Protagonist: Space Marine on a mission to harvest crystals for booster packs for their card deck.
Antagonist/Protagonist: Queen Lucifuga, who wants peace but defends her crystals with dark creatures when threatened.
Plot Development:
Plot Development:
Space Marine invades, initially unaware of the planet's history and culture.
Encounter with Lucifuga's song, which is misunderstood by the Marine as a battle prelude.
Conflict arises as the Marine attempts to take the crystals, leading to combat or possible diplomatic resolutions.
Gameplay Mechanics:
Crystal Interaction:
Gameplay Mechanics:
Crystal Interaction:
Crystals provide buffs, lore, or change gameplay dynamics.
Harvesting or learning from them affects the story and gameplay.
Combat vs. Diplomacy:
Combat vs. Diplomacy:
Options for direct combat, stealth, or peaceful negotiation.
Environmental Puzzles:
Environmental Puzzles:
Use darkness, light, and sound for puzzle-solving.
Moral Choices:
Moral Choices:
Decisions impact the game's ending, the planet's fate, and possibly gameplay style.
Character and World: