diff --git a/Loops/Loops.gd b/Loops/Loops.gd index 95278bf..b933e7f 100644 --- a/Loops/Loops.gd +++ b/Loops/Loops.gd @@ -1,5 +1,5 @@ extends Node2D - +#NEXT This is where we are editing right now # Called when the node enters the scene tree for the first time. func _ready(): diff --git a/addons/Todo_Manager/todo.cfg b/addons/Todo_Manager/todo.cfg index acef3bc..1d104bf 100644 --- a/addons/Todo_Manager/todo.cfg +++ b/addons/Todo_Manager/todo.cfg @@ -7,7 +7,7 @@ ignore_paths=Array[String]([]) [patterns] -patterns=[["\\bTODO\\b", Color(0.588235, 0.945098, 0.678431, 1), 0], ["\\bHACK\\b", Color(0.835294, 0.737255, 0.439216, 1), 0], ["\\bFIXME\\b", Color(0.835294, 0.439216, 0.439216, 1), 0]] +patterns=[["\\bTODO\\b", Color(0.588235, 0.945098, 0.678431, 1), 0], ["\\bHACK\\b", Color(0.835294, 0.737255, 0.439216, 1), 0], ["\\bBUG\\b", Color(0.835294, 0.439216, 0.439216, 1), 0], ["\\bTEMP\\b", Color(0.980469, 1, 0.375, 1), 0], ["\\bOPT\\b", Color(1, 1, 1, 1), 0], ["\\bNEXT\\b", Color(0.410889, 0.40625, 1, 1), 0]] [config]