[gd_scene load_steps=6 format=3 uid="uid://bxxbjw06hebf7"] [sub_resource type="CylinderMesh" id="CylinderMesh_ph5kv"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_i0082"] albedo_color = Color(0.337072, 0.208001, 0, 1) [sub_resource type="SphereMesh" id="SphereMesh_3ty5b"] [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7l6kp"] albedo_color = Color(0.196742, 0.533943, 0.264306, 1) [sub_resource type="CylinderShape3D" id="CylinderShape3D_40xpx"] [node name="Tree" type="StaticBody3D" groups=["Tree"]] [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1.6, 0, 0, 0, 1, 0, 1.14843, 0) mesh = SubResource("CylinderMesh_ph5kv") surface_material_override/0 = SubResource("StandardMaterial3D_i0082") [node name="MeshInstance3D2" type="MeshInstance3D" parent="."] transform = Transform3D(2.65362, 0, 0, 0, 2.29481, 0, 0, 0, 2.9074, 0, 3.65261, 0) mesh = SubResource("SphereMesh_3ty5b") surface_material_override/0 = SubResource("StandardMaterial3D_7l6kp") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1.17548, 0, 0, 0, 1.16084, 0, 1.11253, 0) shape = SubResource("CylinderShape3D_40xpx")