[gd_scene load_steps=4 format=3 uid="uid://ynpyx1a6qtoq"] [ext_resource type="Texture2D" uid="uid://fxeb0j820f47" path="res://Physics/PhysicsCharacter.png" id="1_8qjul"] [ext_resource type="Script" uid="uid://c5pwbg75g5n8q" path="res://Physics/PhysicsPlayer.gd" id="1_ry666"] [sub_resource type="RectangleShape2D" id="RectangleShape2D_8qjul"] size = Vector2(18, 18) [node name="Main" type="Node2D"] [node name="Player" type="RigidBody2D" parent="."] mass = 5.0 gravity_scale = 0.0 linear_damp = 1.0 script = ExtResource("1_ry666") [node name="PhysicsCharacter" type="Sprite2D" parent="Player"] texture = ExtResource("1_8qjul") [node name="CollisionShape2D" type="CollisionShape2D" parent="Player"] shape = SubResource("RectangleShape2D_8qjul") [node name="Camera2D" type="Camera2D" parent="."] zoom = Vector2(4, 4)