[gd_scene load_steps=4 format=3 uid="uid://cogj561sxuffx"] [sub_resource type="BoxMesh" id="BoxMesh_ah2ec"] [sub_resource type="BoxShape3D" id="BoxShape3D_vu087"] [sub_resource type="BoxMesh" id="BoxMesh_emir4"] [node name="Main" type="Node3D"] [node name="Ground" type="StaticBody3D" parent="."] transform = Transform3D(12, 0, 0, 0, 0.281908, 10.2606, 0, -0.102606, 28.1908, 0, 0, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"] mesh = SubResource("BoxMesh_ah2ec") [node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"] shape = SubResource("BoxShape3D_vu087") [node name="RigidBody3D" type="RigidBody3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="RigidBody3D"] mesh = SubResource("BoxMesh_emir4")