[gd_scene load_steps=3 format=3 uid="uid://2ods25xi0dka"] [sub_resource type="SphereMesh" id="SphereMesh_7wxj3"] [sub_resource type="SphereShape3D" id="SphereShape3D_x0uas"] [node name="Main" type="Node3D"] [node name="Baloon" type="Area3D" parent="."] [node name="Model" type="MeshInstance3D" parent="Baloon"] mesh = SubResource("SphereMesh_7wxj3") [node name="CollisionShape3D" type="CollisionShape3D" parent="Baloon"] shape = SubResource("SphereShape3D_x0uas") [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 4) current = true [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.866025, 0.5, 0, -0.5, 0.866025, 0, 2, 3)