[gd_scene load_steps=5 format=3 uid="uid://cogj561sxuffx"] [ext_resource type="PackedScene" uid="uid://b56smkir6r6e5" path="res://Collision/Scenes/Player.tscn" id="1_ph5kv"] [sub_resource type="BoxMesh" id="BoxMesh_ah2ec"] [sub_resource type="BoxShape3D" id="BoxShape3D_vu087"] [sub_resource type="Environment" id="Environment_emir4"] background_mode = 1 background_color = Color(0, 0.717647, 1, 1) sdfgi_use_occlusion = true [node name="Main" type="Node3D"] [node name="Ground" type="StaticBody3D" parent="."] transform = Transform3D(12, 0, 0, 0, 0.281908, 10.2606, 0, -0.102606, 28.1908, 0, 0, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="Ground"] mesh = SubResource("BoxMesh_ah2ec") [node name="CollisionShape3D" type="CollisionShape3D" parent="Ground"] shape = SubResource("BoxShape3D_vu087") [node name="Player" parent="." instance=ExtResource("1_ph5kv")] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 6, 13) [node name="DirectionalLight3D" type="DirectionalLight3D" parent="."] transform = Transform3D(1, 0, 0, 0, 0.5, 0.866025, 0, -0.866025, 0.5, 0, 11.0056, 7) shadow_enabled = true [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource("Environment_emir4")