25.2 Player Controller

Plus other improvements to the dir structure
This commit is contained in:
FoxSpellCaster
2025-12-08 08:27:47 -05:00
parent ae8884fa16
commit 2ca1892fb4
64 changed files with 775 additions and 44 deletions

View File

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[gd_resource type="StandardMaterial3D" load_steps=5 format=3 uid="uid://b7ve12hakqpdf"]
[ext_resource type="Texture2D" uid="uid://cdtbxw4neys1c" path="res://carvedStone_albedo.png" id="1"]
[ext_resource type="Texture2D" uid="uid://eirst6oc4w20" path="res://carvedStone_orm.png" id="2"]
[ext_resource type="Texture2D" uid="uid://i0mejqhgelvk" path="res://carvedStone_normal.png" id="3"]
[ext_resource type="Texture2D" uid="uid://dqdk2cmnpakew" path="res://carvedStone_heightmap.png" id="4"]
[resource]
albedo_color = Color(1, 0.9350586, 0.40625, 1)
albedo_texture = ExtResource("1")
roughness_texture = ExtResource("2")
roughness_texture_channel = 1
emission_enabled = true
emission = Color(0.92156863, 0.8627451, 0.39215687, 1)
emission_energy_multiplier = 0.5
emission_on_uv2 = true
normal_enabled = true
normal_texture = ExtResource("3")
ao_enabled = true
ao_texture = ExtResource("2")
heightmap_enabled = true
heightmap_scale = 12.5
heightmap_deep_parallax = true
heightmap_min_layers = 8
heightmap_max_layers = 32
heightmap_texture = ExtResource("4")
uv1_scale = Vector3(16.38, 16.38, 16.38)
uv1_triplanar = true

18
materials/grass.tres Normal file
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[gd_resource type="ORMMaterial3D" load_steps=4 format=3 uid="uid://dkulsdbn03prr"]
[ext_resource type="Texture2D" uid="uid://bx3p57v4kmh3f" path="res://assets/grass_albedo.png" id="1"]
[ext_resource type="Texture2D" uid="uid://cds7jys5drukl" path="res://assets/grass_normal.png" id="3"]
[ext_resource type="Texture2D" uid="uid://c5dmbr5oa83y7" path="res://assets/grass_heightmap.png" id="4"]
[resource]
albedo_texture = ExtResource("1")
normal_enabled = true
normal_texture = ExtResource("3")
heightmap_enabled = true
heightmap_scale = 1.25
heightmap_deep_parallax = true
heightmap_min_layers = 8
heightmap_max_layers = 32
heightmap_texture = ExtResource("4")
uv1_scale = Vector3(0.25, 0.25, 0.25)
uv1_triplanar = true

13
materials/wood.tres Normal file
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[gd_resource type="StandardMaterial3D" load_steps=4 format=3 uid="uid://c22wyfih5ebfy"]
[ext_resource type="Texture2D" uid="uid://d3cbbka1w2eq4" path="res://wood_albedo.png" id="1"]
[ext_resource type="Texture2D" uid="uid://dt7j2h77j6te0" path="res://wood_orm.png" id="2"]
[ext_resource type="Texture2D" uid="uid://cv08ximjjlfrc" path="res://wood_normal.png" id="3"]
[resource]
albedo_texture = ExtResource("1")
roughness_texture = ExtResource("2")
roughness_texture_channel = 1
normal_enabled = true
normal_texture = ExtResource("3")
uv1_triplanar = true