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project.godot
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project.godot
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; Engine configuration file.
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; It's best edited using the editor UI and not directly,
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; since the parameters that go here are not all obvious.
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;
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; Format:
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; [section] ; section goes between []
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; param=value ; assign values to parameters
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config_version=5
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[application]
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config/name="prototype"
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config/version="25.1"
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run/main_scene="uid://dg1b5q643boy5"
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config/features=PackedStringArray("4.5", "Forward Plus")
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run/max_fps=60
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