Health Mechanic #2

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opened 2025-12-07 11:02:25 +00:00 by foxspellcaster · 0 comments

Health. Why a player will loose it, and why it they will gain it. Plus how it results in death.
It is 6am, I'll leave it here.

Health. Why a player will loose it, and why it they will gain it. Plus how it results in death. It is 6am, I'll leave it here.
foxspellcaster added this to the Playable milestone 2025-12-07 11:02:25 +00:00
foxspellcaster added the Kind/Feature
Priority
Low
4
labels 2025-12-07 11:02:25 +00:00
foxspellcaster self-assigned this 2025-12-07 11:02:25 +00:00
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